I am trying to make use of Windows Hooks in order to intercept and block keystrokes while my application sends its own gui events.
I came up with the following listing:
import pythoncom
import pyHook
import threading
import time
def on_keyboard_event(event):
print 'MessageName:',event.MessageName
print 'Message:',event.Message
print 'Time:',event.Time
print 'Window:',event.Window
print 'WindowName:',event.WindowName
print 'Ascii:', event.Ascii, chr(event.Ascii)
print 'Key:', event.Key
print 'KeyID:', event.KeyID
print 'ScanCode:', event.ScanCode
print 'Extended:', event.Extended
print 'Injected:', event.Injected
print 'Alt', event.Alt
print 'Transition', event.Transition
print '---'
return False
class WindowsHooksWrapper:
def __init__(self):
self.started = False
self.thread = threading.Thread(target=self.thread_proc)
self.hook_manager = pyHook.HookManager()
def start(self):
if self.started:
self.stop()
# Register hook
self.hook_manager.KeyDown = on_keyboard_event
self.hook_manager.KeyUp = on_keyboard_event
self.hook_manager.HookKeyboard()
# Start the windows message pump
self.started = True
self.thread.start()
def stop(self):
if not self.started:
return
self.started = False
self.thread.join()
self.hook_manager.UnhookKeyboard()
def thread_proc(self):
print "Thread started"
while self.started:
pythoncom.PumpWaitingMessages()
print "Thread exiting..."
class WindowsHooksWrapper2:
def __init__(self):
self.started = False
self.thread = threading.Thread(target=self.thread_proc)
def start(self):
if self.started:
self.stop()
self.started = True
self.thread.start()
def stop(self):
if not self.started:
return
self.started = False
self.thread.join()
def thread_proc(self):
print "Thread started"
# Evidently, the hook must be registered on the same thread with the windows msg pump or
# it will not work and no indication of error is seen
# Also note that for exception safety, when the hook manager goes out of scope, it
# unregisters all outstanding hooks
hook_manager = pyHook.HookManager()
hook_manager.KeyDown = on_keyboard_event
hook_manager.KeyUp = on_keyboard_event
hook_manager.HookKeyboard()
while self.started:
pythoncom.PumpWaitingMessages()
print "Thread exiting..."
self.hook_manager.UnhookKeyboard()
def main():
# hook_manager = pyHook.HookManager()
# hook_manager.KeyDown = on_keyboard_event
# hook_manager.KeyUp = on_keyboard_event
# hook_manager.HookKeyboard()
# pythoncom.PumpMessages()
hook_wrapper = WindowsHooksWrapper2()
hook_wrapper.start()
time.sleep(30)
hook_wrapper.stop()
if __name__ == "__main__":
main()
The commented out section in main was from the pyhook wiki tutorial and it works fine.
I then tried to integrate that into a class, which is the 'WindowsHooksWrapper' class. If I used that class, it does not work and keyboard messages go through to their intended target.
On a hunch, I then tried 'WindowsHooksWrapper2', where I moved the registration of the hook to the same thread with the message pump. It now works.
Is my hunch correct that it is a requirement for the registration to be on the same thread as the pump? If so, why?
Note that I have a feeling this is a requirement of the windows 32 API rather than python or the pyhook library itself, because I did it in C++ and had the same result using 'SetWindowsHook' directly.