Is possible to animate a BitmapFont in libgdx? For example, if I want to rotate a BitmapFont, do I have to flip the BitmapFont?
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NorthCat
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forsaken122
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It's really easy to do it in a scene2D. If you use a Label into a Stage, you can add actions to the label.
check this page.
juanhl
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check http://stackoverflow.com/questions/8508749/draw-a-bitmapfont-rotated-in-libgdx – juanhl Apr 16 '15 at 09:55