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A reflective ellipsoid is given by

$$ \dfrac{x^2}{16} + \dfrac{y^2}{9} + \dfrac{(z - 2)^2}{4} = 1 $$

A light source, emitting rays in all directions, is placed at $A=(10,4,3)$. Find the point $C=(x,y,z)$ on the surface of the ellipsoid that minimizes the sum of distances $AC + CB$, where $B = (8, 12, 7) $

My attempt:

Parameterize the equation of the ellipsoid as follows

$ x = 4 \sin \theta \cos \phi $

$ y = 3 \sin \theta \sin \phi $

$ z = 2 + 2 \cos \theta $

Now the sum of the two distances is

$S = AC + CB = \sqrt{ (4 \sin \theta \cos \phi - 10)^2 + (3 \sin \theta \sin \phi - 4)^2 + (2 + 2 \cos \theta - 3)^2 } \\ +\sqrt{ (4 \sin \theta \cos \phi - 8)^2 + (3 \sin \theta \sin \phi - 12)^2 + (2 + 2 \cos \theta - 7)^2 }$

How can I minimize $S$ ?

Edit:

Point $C$ is the tangency point between the given ellipsoid and an ellipsoid of revolution whose foci are $A$ and $B$. Applying an affine transformation that maps the given ellipsoid to a sphere, the problem reduces to finding the reflection point on this sphere such that a ray from $A'$ (the image of $A$) bounces off the sphere, and passes through $B'$ (the image of $B$). This problem in turn reduces to a two-dimensional problem if we take a cross-section along the plane passing through the $A'$, $B'$ and $O$ (the center of the sphere).

This two-dimensional problem is a solved problem see solution here.

2 Answers2

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Hints:

  1. Translate the ellipsoid and the points so that the ellipsoid center is at the origin. This will greatly simplify the algebra.
  2. Minimize the sum of squared distances. This will give you the same point $C$, but you get rid of the square roots.
  3. The expression for $S$ is still going to be complicated, but you can find it’s minimum by setting it’s partial derivatives equal to zero. If you can’t solve the resulting equations algebraically, you’ll have to use numerical methods.
bubba
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  • The minimum of the squared distances doesn't occur at the same point $C$ as the sum of the distances. –  Feb 27 '22 at 22:21
  • Well, you’ll probably have to use numerical methods, anyway, so getting rid of the square roots is not very beneficial. – bubba Feb 28 '22 at 09:48
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Take a generic point on the ellipsoid, $(a,b,c)$ (first condition on $a,b,c$). To mimimize your sum, you need the ray of light going from $A$ to $B$ bouncing at the ellipsoid to be reflected at $C$. The normal to the ellipsoid at $(a,b,c)$ is the gradient $(a/8, 2b/9, (c-2)/2)$. You need two additional conditions: the angles formed between $CA$ and $CB$ and the normal vector should be equal and the three vectors should be coplanar (their triple product equal to zero). Solve the system of three equations.

GReyes
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  • Forming the constraint for the angles leads to a complicated expression. I am looking for simple alternatives. –  Feb 27 '22 at 22:23