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I've been scouring the internet for things about intersecting triangles. I haven't been able to find something that just gives me the math and what all the variables are equal to. I would love the math and explanation and values of each variable if possible.

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Look for papers by Thomas Akenine-Moller (or just Moller; umlaut over the o). He's written more efficient triangle-triangle intersection code that most people can dream about.

John Hughes
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